I suggest that when using the /kill @e command that, all tamed mobs should be excluded from this definition. Another way to meet this goal is to make a tag called tamed, so when put in like /kill @e[type=!tamed] it would not kill pets. Also, a nametag type would be helpful, which also includes players. ( /kill @e[type=!named] ) and would not kill nametaged mobs.
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