We've split up the commands, scripting and mods, and add ons category! Please be sure you get your thread in the right place.

1

Pets not being affected by /kill

3 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 0
    Registered User commented
    Comment actions Permalink

    I think forcing @e to not kill pets would be silly, as I believe 'e' is supposed to represent 'everything', but I think adding the /kill @e[type!=tamed] is a great idea, same with [type!=named] and other types.

  • 0
    Registered User commented
    Comment actions Permalink

    Yeah, I guess that's right, but making the kill command not kill the player typing it would be nice.

  • 0
    Registered User commented
    Comment actions Permalink

    No but mabye a Gamerule for that?