With the addition of the mace, and now the spear, sneak attacks have pretty much become the new meta. Mainly from just flying up with an Elytra and swooping down to one-shot a maxed out player which isn't too hard to do. This has lead to the already overly-relied on item, the Totem of Undying, to be even more valuable.
Therefore, I suggest removing the activation delay of the shield to tip the scales, even by a little. Now players can quickly react to an airborne opponent and pull up their shield fast enough to negate all damage. Now the activation delay being the only change, of course, the shield would therefore break. I'll leave it up to you or the community to decide what to do with that. But now the player gets another way to live with skill rather than preparation.
Please sign in to leave a comment.
2 Comments