- Appearance
The Glare Would Have The Same Appearance As Presented In Mob Vote 2021
- Spawning
The Glare Would Spawn In Lush Caves At Any Light Level (At Night)
- Gameplay
The Glare Would Be A Neutral Mob, Passive Automatically, But Becomes Hostile When Looked In The Eyes, Melee Attacked, Or If A Ranged Attack Enters A 5x5 Block Radius Around It. The Glare Moves At A Speed Of 2.5 Blocks A Second When Passive, And 3.5 Blocks A Second When Angered. The Glare Would Do 0.5 Blocks Of Knockback (Damage And Other Damage Related Stuff Later). It Also Takes 0.5 Blocks Of Knockback Recoil.
- Reactions With Entities
The Glare Would Run Away From Players When Passive, Moving 5.0 Blocks A Second. The Glare Would Automatically Attack Spiders, Silverfish, And Cave Spiders, Prioritizing Them Over Players (Even When Angered). Spiders, Silverfish, And Cave Spiders Would Also Run Away From The Glare.
- Drops/Knockback
The Glare Would Drop 1-3 Vines, 0-2 Glow Berries, 0-1 Moss Blocks, And 0-2 Of a New Item, Glare Eye (In Pt. 2.). The Glare Would Take 50% Of Regular Knockback For Melee Weapons (Excluding Mace), And 25% For Ranged Attacks And The Mace.
- Health/Health-Related-Behaviors/Damage-Resistance
The Glare Would Have 30 Health Points And Have %10 Damage Resistance. When On 10 Or Less Health Points, The Glare Would Stop Taking Knockback, Fly Up 5 Blocks, Start Using Different Attacks (More In Pt .2), And Take 20% Less Damage
Pt. 2: https://feedback.minecraft.net/hc/en-us/community/posts/40025666433805-The-Glare-Mob-Vote-2021-Pt-2
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