Hello Mojang team,
I’m a Minecraft player and I really enjoyed the latest update — it’s amazing! I’d like to share a couple of small suggestions for balancing:
1. Spear vs. Shield – Right now, the spear feels a bit too strong. Maybe there could be a mechanic where, if a spear hits a player who is blocking with a shield, the spear temporarily goes on cooldown or loses a significant amount of durability. In real life, spears are not very effective against shields and can even break easily, so this would make the combat feel more balanced and realistic.
2. Nautilus Mount and Breathing Underwater – At the moment, riding the Nautilus lets players breathe underwater indefinitely, which feels a bit unbalanced. Perhaps you could add a mechanic that prevents players from staying underwater forever, while still keeping the Nautilus fun and useful.
Thank you for reading my feedback, and for continuing to make Minecraft such a great game!
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