I was creating mods for Minecraft and noticed something missing. It might be the lack of ways to farm certain items. It would be good to add block transformations based on the environment and events, like explosions. The explosion in vanilla Minecraft is annoying; it just breaks blocks. I made a mod that adds block throwing physics due to the explosion and also replaces the block with a more broken or deteriorated variant, like smooth stone, which becomes cobblestone, and the cobblestone becomes gravel. Stone bricks become cracked stone bricks, and then become cobblestone, and the process starts again from the cobblestone. Then, for other blocks, like moss, they could create a logic of drying and wetting. With rain or water nearby, and without it, the block dries out again.Please sign in to leave a comment.
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