They don't have to replace the already existing ones but the idea is this:
You would find an entrance kinda hidden in the surface or in a cave or at the side of a mountain. Then there would be some stairs that leed to the start of this Dungeon... First, you couldn't be able to place nor brake blocks inside of this structure. Not because some effect or anything, but because of some kind of Idol/Totem/Golem that has the function of protecting the area (could be powered with an amethyst block or something to extend the area) and the only way of being able to break or place blocks in that area would be destroying it but there's 3 problems: 1. the totem only protects that area, meaning that other rooms of the dungeon will still be protected by other totems, 2. it has probably around 50-100 health so it's hard to break, and 3. the totem that protects each area is at the other side of the room/hall, meaning that you would have to go though every obstacle in that area before you can break the totem. Besides the rooms and halls with puzzles and traps like arrows, potions, pools and more, there would be some rooms with chests behind copper grates or bars and some decorated pots with more loot inside, so you would have to break the totem in that room. However, after you attack the totem, it'll spawn mobs like zombies, skeletons and more to protect itself, and after you kill all the mobs, the next time you attack the totem it will spawn more mobs again.
(A few more details in the comments)
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