The entity_interaction_distance and block_interaction_distance attributes can be modified for players that can interact with entities and blocks from a less or higher distance, but we can't do the same thing for mobs.
Like animals to allow them to eat grass from a long distance or Endermen to take blocks from a long distance too, or allow monsters to hit us from a higher distance, or reduce the reach of mobs to make attack us to a minimal distance of 0.5 block for example.
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