Interacting to blocks (e.g chest, furnace, door, etc.)
Example:
```
Player.interactTo( position: Vactor3, dimension: Dimension ): boolean
```
If the block in position that trying to interact is not valid (e.g air, dirt, wood, etc.) it will throw an error like InvalidBlockType something like that.
But if it's valid, the block trying to interact will work, example the block is chest, the chest gui will open to the Player, and if door it will open
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