In Java Edition, the axe deals more damage than the sword, and the critical hit is more effective along with the cooldown. Meanwhile, in Bedrock, you can still spam the click, there is no cooldown, and the critical hit is not that effective. The damage of the axe and sword is the least important, but work on that, for me it is the most important in terms of parity. Besides, of course, the addition of the off hand in Bedrock.
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