Introduction:
Fishing is fun but time-consuming. Fish traps would provide a passive, survival-friendly way to gather fish.
Main Features:
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Fish Traps crafted from sticks + string + iron ingots.
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Placeable in water (like a block).
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Over time, slowly generate fish items (cod, salmon, tropical fish, or pufferfish) when opened.
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Chance to occasionally collect junk items (bones, sticks) for balance.
Gameplay Impact:
Fish traps make rivers and lakes more useful, providing steady food in survival and encouraging settlement near water.
Closing Hook:
A simple new utility block that rewards players for exploring and building near rivers, lakes, and coasts.
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