Hi there,
I love Minecraft. And I like the new attributes, such as gravity, scale, etc.
But the way negative gravity is handled is actually kinda boring. It just reverses the gravity of an entity, and that's all.
So, I'd like to suggest that not only gravity flips, but also the entity itself. And its mechanics (such as jumping, crouching, camera) will work the same way, just upside-down.
Of course, I know not everyone would like this, which is why a new game rule, for example "legacyNegativeGravity" (false by default) should be added as well, to disable the upside-down on negative gravity feature.
With all that in mind, I think it would make a cool addition to the game, and it could be used in parkouring and puzzles for example.
I really hope you guys take my suggestion into consideration.
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