It would be nice if naturally generated suspicious sand in the desert had a small chance to spawn an horde of husks (from 4 to 16) at a range of 32 blocks from the brushed block. These husks could only spawn on sand blocks emerging from the block like a Warden and will target to the player who brushed that block.
This would improve the experience in both pyramids and desert wells (and any future desert ruins that include suspicious sand), it reuses the concept of "trap" in Minecraft (like the skeleton horse trap) and adds a bit of story to the archeology (we are "stealing" objects from people of the past and their spirits came back to retrieve it).
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