The luck effect would be such a useful, interesting effect in Minecraft. I think it should apply to more than fishing, but also make mobs and blocks drop more drops (like a looting/fortune enchant) with a higher chance for rare drops. I think there should be three ways to get it: a max charged beacon and two new foods: caviar and truffles. To obtain caviar, you must fish in a mountain lake to catch a sturgeon, then bring it to a high-level fisherman villager and trade it with some emeralds to get caviar (discounts will not remove the sturgeon from the trade requirements). Truffles will rarely spawn buried in the dirt around oak, birch, cherry, or pale oak trees that have naturally spawn in or been grown in cold biomes. Pigs will track and root out the truffles. This has to be done by pigs, blocks containing truffles have no visual distinction, and they will drop nothing if the player breaks them. Both caviar and truffles can be sold at a high price (3-8 emeralds each) to villagers.
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