Summary:
I suggest adding an optional toggle during world creation that allows enchantments to be freely combined across compatible items (e.g., bows and crossbows) and removes exclusivity between similar enchantments (e.g., Sharpness and Smite). This feature would be disabled by default and intended for custom worlds or add-on-based gameplay.
Details:
- Enchantments like Infinity and Piercing could be applied to both bows and crossbows.
- Combat enchantments such as Sharpness, Smite, and Bane of Arthropods could coexist.
- Optional balancing (e.g., higher XP cost) could be added.
- This would not affect vanilla survival unless enabled.
Why:
Minecraft is about creativity and freedom. The current enchantment system limits customization without adding meaningful challenge. Players using commands or mods already combine enchantments, showing it's technically possible. This toggle would simply make it accessible in a clean, official way.
Conclusion:
Let players choose how they enchant their gear. It’s not about changing the core game — it’s about unlocking new possibilities for those who want them.
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