Share your thoughts on features being tested in the latest Java Edition Snapshot. Keep in mind that not everything may be available, fully functional, or released as tested. General gameplay suggestions and feature requests belong in other categories.

7

Make shelves replace items starting from the lefthand side of the hotbar

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  • 0
    Registered User commented
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    I think rather than choose one or the other, a good compromise could be something like signal strength or left- vs right-hand power choosing. Like maybe power level 1-5 would mean slots 1-3, 6-10 is 4-6, and 11-15 is 7-9. 3 shelves is already a full bar, so this system would work for a single shelf very nicely, and for two, it could be highest power level decides for both.

    Edit: even better, make the power level 1-9; then a Crafter with a comparator could be used to set all three options.

  • 1
    Registered User commented
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    I think a better idea for this would be for the shelves to prioritize the selected part of your hotbar, so for example if you're at slot 1,2 or 3 it would put those three into the shelf, if you're at 4,5,6 it would put those 3 and if you're at 7,8,9 it would put those three, and if the shelf is double, then slots 1-5 would deploy items 1-6 and items 6-9 would deploy items 4-9 if that makes any sense