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6

Make shelves replace items starting from the lefthand side of the hotbar

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  • 0
    Registered User commented
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    I think rather than choose one or the other, a good compromise could be something like signal strength or left- vs right-hand power choosing. Like maybe power level 1-5 would mean slots 1-3, 6-10 is 4-6, and 11-15 is 7-9. 3 shelves is already a full bar, so this system would work for a single shelf very nicely, and for two, it could be highest power level decides for both.

    Edit: even better, make the power level 1-9; then a Crafter with a comparator could be used to set all three options.

  • 1
    Registered User commented
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    I think a better idea for this would be for the shelves to prioritize the selected part of your hotbar, so for example if you're at slot 1,2 or 3 it would put those three into the shelf, if you're at 4,5,6 it would put those 3 and if you're at 7,8,9 it would put those three, and if the shelf is double, then slots 1-5 would deploy items 1-6 and items 6-9 would deploy items 4-9 if that makes any sense