Copper Golems should be able to remember the item types in chests.
Their current behavior makes them basically nonfunctional in large storage rooms, anything with more then 10 chests it can't work effectively with.
The Logic should be:
Step 1
"I have an item I remember" -> Go to chest with that item, verify it still matches and that there is room in the chest, deposit.
Step 2
Then "I have new item I don't know where it goes" -> go to 10 chests it doesn't know the contents of and check them. Repeat this step until it has checked all unknown chests with 32 blocks of the copper chest it took it from. If this still fails to find the right spot then;
Step 3
"I can't find a valid spot for this item" then delete memory of all chest contents, and start the process again.
These 3 steps will let the golem work in an intuitive fashion for the player, and leave freedom for the user to change what the chests contain at any given time, letting the golem adapt to changes the player makes.
I also believe copper golems should be able to share their info, a spark of electricity between their lightning rods on their heads indication the transmission of this data to each other.
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