A system for copper golems to check chests they have been in would make the feature a bit more efficient.
So copper golems see chests in a 32/32 area? Right now it seems that after they get tired they won't make the effort of searching chests they haven't yet, which means they have the habit of searching the closest chests to them over and over again. Here's what I'm proposing:
Once a copper golem grabs an item from a chest it will start searching through chests but once they search a chest and find no matching items they will check that chest off of their search list. Once they get tired they will see which chests in the 32/32 area they have checked off and search the chests they haven't gone into yet. This process would repeat every single item cycle. This way the randomness aspect is removed making the feature much more efficient and would make the copper golems seem much smarter than they are so far.
This is honestly a great concept and execution but polishing will make it into the feature of the year.
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