While I dont understand why exactly you made the choices to remove vr support I have a feeling it has to do with Vibrant Visuals and I wanna explain why you shouldn't remove support. Vibrant visuals is as far as I can tell very efficient compared to other shaders in java. When you add them to java ofc i could play vr there with the beautiful shaders However bedrock has generally higher performance so id prefer to play vr on that platform as it runs smoother. this is all i want pls.
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