Mojang should add Dark Enchantments. They should be far more rare than normal enchantments and you shouldn't be able to acquire them through enchantment tables. They should come in books that need to be applied through an anvil (costing more xp) and through armor pieces from loot chests. Dark enchantments in general should be more powerful, but have a cost to use them. Here are some ideas
Soul Speed should be reworked so that it also makes you go faster when walking near non-undead mobs by taking their souls. It should do damage to these mobs too.
Thorns should be converted to a dark enchantment.
A sword enchantment that is basically lifesteal.
An axe enchantment that does lots more damage but takes your health too.
An enchantment for pretty much everything that makes it so that the tool/armor doesn't break when its durability runs out, but the max durability begins to decrease instead.
A bow/crossbow enchantment that makes the projectile home in on an enemy target. But it doesn't work with infinity. And slow reload
A mace enchantment that is only activated by a 20+ block fall that destroys the blocks beneath the target.
A boots enchantment that does damage to mobs nearby where you land after a fall and break the nearby ground, but does more durability.
An elytra enchantment that increases the speed but decreases the maneuverability.
A trident enchantment that makes it like a cannonball and it goes through (most) blocks. Cannot go with Loyalty, but yes riptide.
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