I had the idea to add a way that pacifist people can enjoy the game without losing out on the challenge of navigating the problems you may encounter with hostile mobs. I’d like to see a way that pacifists can work out ways of not fighting mobs but finding a way to work around them without unnecessary violence, like in the case I’m mining in a cave and I die to fall damage and my gear gets picked up by a mob instead of killing it I’d like to in someway put the mob to sleep and get my stuff back without hurting it, I was thinking of something like a splash potion of sleep or splash potion of confusion that makes the mob drop my things without having to hurt it. Also I was thinking I would also settle for a way to KO mobs after them taking a certain amount of damage from my punches or a knock out stick of some sort to make that same thing happen, for me it would make the game much more enjoyable if I had a way to avoid killing unnecessarily, I enjoy the challenge that hard mode brings but it’s difficult sometimes to navigate the world on low hp when I feel like I have no way out of a situation than to fight and kill things when I really don’t want to. Please consider this idea and feel free to improve on it In a Minecrafty way to make it fit better into the game as long as it has the same core idea I’m cool with whatever.
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