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Discuss crafting, combat, enchanting, progression, and other core gameplay systems in Minecraft. Share ideas and feedback on how the game feels to play.

2

Hard/Normal Difficulties should not be the same

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    Registered User commented
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    Hardcore players have to play on all the highest settings, though. A sudden difficulty spike might cause people to lose their worlds or just not update. I think this might be better addressed through a resource pack, add-on, or mod, whichever is most technically feasible.