We need a way to detect using a custom item without consume it, but you cab add also the consume field (boolean) to choose if the item is consumed or not. You can add item damage (unset or number (integer)) that can make N damage to the item if it used (if consumed isn't set).
Because we are obliged to regive the item if we don't want to consume it, and we can't dealt damage to the item when used it if it's a custom item.
You can also add ranged field that allow the item to shoot a projectile when used (and choose if the item loose projectiles or durabilty or is consumed with other fields).
Please sign in to leave a comment.
0 Comments