What do I want done?
When you throw a trident with Loyalty, the inventory slot it came from should be temporarily reserved so it returns to the same spot—even if you walk over another item.
Why do I want it done?
Right now, if I throw a Loyalty trident and then accidentally pick up another item, that item can fill the empty slot. When the trident returns, it gets placed in a different slot (or sometimes even dropped), and I have to manually move it back. It’s a minor thing, but it interrupts the flow of combat and feels clunky—especially for players who use tridents regularly.
How do I want it done?
Make the original inventory slot temporarily locked for that trident until it returns, similar to how a held item is “reserved” during reload animations in other games.
Please sign in to leave a comment.
0 Comments