Imagine having to activate a redstone contraption but it's too far and minecraft doesn't render the activation.
Now this is what happens to me.
Imagine if you want to activate something in your castle that is quite far from you? Now that isn't possible in the current redstone gameplay.
Here is what I propose,
If the player's renderzone includes a redstone that activated on the edge of the renderzone, make it so that the place where that redstone is located be rendered in a 4 blocks-wide area for 4 seconds per block that is ticking so that the redstone may activate what it is supposed to.
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