So, in Minecraft once you have maxed out all your gear, raids become easy, this is happening to me in my survival world. My idea of mega raids is a harder raid with more waves and more mobs. Obviously this has to be rare, so every raid there is a 1-5% chance of a mega raid happening. On easy difficulty the range would be from 1-2%. On normal difficulty the range would be from 1-3%, and on hard it would be from 1-5%. The raid bar during a mega raid would say mega raid and be red. Mega raids would have 10-15 waves. This would also be a good way to implement the illusioner, only in the waves 9-15. This doesn't fit with caves and cliffs so maybe it could be added in 1.19? So, I hope this does get added as this would present a challenge that we would all like.
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