blaze damage and overall improvement
in a nutshell: Fireballs of blaze do fire damage instead of making fire block where you currently stand.
expanded: Currently how the blaze works in MCD is the fireballs themselves do no damage but the fire they produce on the ground does the damage. with one blaze you can stand there and take no damage while the fire builds around you and only take damage when fire spawns under you. this makes the somewhat underwhelming. to improve there threat and overall challenge, I think that when you get directly hit with one of there fireballs instead of spawning the fire on you block (which you could normally just run away from), you the player get the burning effect for something like 5 seconds. when thy miss you the make fire on the floor like normal.
a bit extra: this could also allow the introduction for a potion for the nether, fire residence.
(also make more than 2 blazes spawn from the spawner, id personally like 3 or 4 but that my own preference)
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