With the new introduction of caves and cliffs, players will be encountering a new hostile mob: The warden. The only way to avoid its detection is slowly moving while crouching to remain silent.
Here is 2 ideas for ways to sneak past the warden undetected;
1) a new treasure enchantment (can't be obtained from enchanting table) with 3 levels only found in naturally generated structures in the deep dark caves called softwalk. When the enchantment is applied to a pair of boots, each enchantment level decreases the warden's detection range.
2) A new potion brewed from sculk from the deep dark caves biome. Like fire resistance, it can only be increased in duration, not in strength. The base potion would last 1:30, and the upgraded version would last 4:00. The effect would make the warden completely unable to detect you unless attacked, as the potion's effect cancels out sound emissions from your movements that the warden would detect.
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