With the new introduction of caves and cliffs, players will be encountering a new hostile mob: The warden. The only way to avoid its detection is slowly moving while crouching to remain silent.
Here is 2 ideas for ways to sneak past the warden undetected;
1) a new treasure enchantment (can't be obtained from enchanting table) with 3 levels only found in naturally generated structures in the deep dark caves called softwalk. When the enchantment is applied to a pair of boots, each enchantment level decreases the warden's detection range.
2) A new potion brewed from sculk from the deep dark caves biome. Like fire resistance, it can only be increased in duration, not in strength. The base potion would last 1:30, and the upgraded version would last 4:00. The effect would make the warden completely unable to detect you unless attacked, as the potion's effect cancels out sound emissions from your movements that the warden would detect.
Please sign in to leave a comment.