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Discuss biomes and dimensions, including existing areas of the game and ideas for new ones. Share feedback on world generation, exploration, environmental features, and unique experiences players can discover.

19

Deep Sea Trench/Abyss Biome using Caves&Cliffs worldgen

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    Mine too

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    Especially with the bioluminescence of skulk, an Abyss could definitely be incredible! This is the best iteration of an "Abyss" biome I have seen yet! Others are too far fetched but this would fit well with other Minecraft concepts and biomes. I feel like this concept fits the "Minecraft Game Design" (2019) by by Jens Bergensten in several ways. Firstly, it expands "The Mysteries" (Bergensten, 35). Though partially subjective, I feel that this additionally feels very "Vanilla" (Bergensten, 65). I believe that because a trench can be seen even from elytra height that this biome would fit well with the rule "Finding things is fun. Searching for them is not" (Bergensten, 53). Finally, I feel that Minecraft has been excellent at being silly however, I think that the Warden has been a step in the right direction. This biome would be a great way to expand on the rule "Minecraft is scary" (Bergensten, 25). Many mods try to add a scary monster but some of the most memorable scary elements of Minecraft are environmental, such as cave sounds. A trench or Abyss is perfect for Minecraft's type of scary. After all, the ocean is one of the scariest places in real life! I would love to see Minecraft's take on the scariness of the depths! Lastly, an Abyss adds to "Exploration" and "Adventure" (Bergensten, 7, 8)!