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6

Legacy Java Edition accounts should have usernames wiped after migration

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  • 3
    Registered User commented
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    Disagree.

    >>players have had the opportunity to migrate their accounts, but chose not to

    You probably do not know this is false.  Many weren't playing when the migration occurred a couple years ago.   They didn't know.    Migration has been blocked for several months and something else you don't know is that many legacy player are to be deprived of their accounts unfairly because Microsoft is taking the position if you didn't save Mojang's original email, well tough.  You have to pay $40 AUS if you want continue playing a game you paid for already.

     Although, I guess once paid customers are shown the door, freeing up the names might as well happen.

     

  • 0
    Registered User commented
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    i have a firewall setup to block when the migration happeneds, ill most likely leave it on after 1.18

    honestly the only reason to the forced migration is "Security" instead of mojang tthat is owned by Microsoft to build 2FA instead they just forced millions of people to sue a Microsoft account.

    2FA is secure unless the company itself gets breached, ironically more Microsoft accounts means more data and control for the company

    bing with search history, cookies and trackers, tracking under age kids without trying to. because your forcing a good number of people to switch or create accounts like the > zero-day exploits were discovered in on-premises Microsoft Exchange Servers, giving attackers full access to user emails and passwords on affected servers in January

    this was all to protect accounts from getting hacked but in return more data is stored on Microsoft end which can be used

    ``and I can't think of any good reason of why they chose not to).``

    basically security reasons why i can think of also 2FA is optional and not forced.



  • 2
    Registered User commented
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    I have something too. I think I used to have the name Juiceman when I first started playing but I lost my account ( I think ) when my parents got divorced and changed there emails. So I think if a player did not migrate without a Microsoft account I think the name should be given to the public because if the player did not migrate the account is no longer available. But this also leaves another question what will we do with the players account. If the player has not logged on for a certain amount of time like a decade or something or like 5 years I think they should send out an email saying "Please either we will give you a refund or something or yeah." So in theory I agree.

  • 2
    Registered User commented
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    1 because I don't have access to an old netscape email which is now dead so I can't migrate it

  • 1
    Registered User commented
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    welp i forgot my username of legacy account so i cant migrate it anymore but know the registered email

  • 0
    Registered User commented
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    While in theory this is a not bad idea, a lot of people who havent migrated -like myself- did so because we were unable to migrate, and may still be so.

    imo microsoft should start using the uuids instead of making usernames unique. the framework is there after all.

  • 0
    Registered User commented
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    To be honest I would like one last chance to reclaim my old username before it gets released to everyone but if I am at least notified of this change then I would be okay with it. 

    I am still pretty unhappy that my account got yeeted out from underneath me because my account was attached to an old email that I don't use anymore so I failed to get notified of the removal of migration for accounts.