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64 bit (or larger) default world size

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    Recently, a major breakthrough was made in Java edition with the BigInt and BigDecimals mods. Terrain can generate all the way to a mind-boggling 10^51 blocks from the center of the world. The best part is that it results in hitbox precision being fixed, therefore fixing the Stripe Lands. Why wouldn't Bedrock do the same thing, although things could be different?