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Share your thoughts on features being tested in the latest Java Edition Snapshot. Keep in mind that not everything may be available, fully functional, or released as tested. General gameplay suggestions and feature requests belong in other categories.

17

Ore distribution 21w11a disincentivizes caving

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  • 5
    Registered User commented
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    A temporary solution to your problem would be altering the Gamma Levels in your Game's Files, but yes, Ore Distribution still needs some tweaking. Diamond Veins should probably be a little bigger and more frequent, and Iron needs to be a little more common as well. 

  • 2
    Registered User commented
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    I have noticed that yes, iron is way too hard to find, at least compared to what it was before. I haven't even TRIED to find diamonds yet, but so far at the current distribution, branch mining is pretty much utterly useless. I have mostly only found ores in caves, WHICH is great for exploring, but very annoying.

    One thing I have noticed though is that it DOES make the game harder, which is a welcome change from the overly easy version that it has become. As you say, however, it does seem to take DOWN the incentive to go caving a bit...In a way. In another way, the challenge is fun.