As i understand it, biomes for the regular terrain generation is being worked on to support them generating and stored by the game in the y axis, not just x and z as they do currently? So thet made me think that it would be realy cool if in the superflat world presets, you could define multiple biomes to generate in different hight? That would be an extra powerfull feature, espessially for worlds made to funktion in survival mode, espessially with the new experimental features of being able to change biome defenitions in datapacks, as it would allow for the full feature set of minecraft mechanics be available in a single superflat world.
I dont know how this should be defined in the superflat presets that would break current world the least, or in wwhat way this could be implimented in the system that will be used for biomes, but even only being able to define just two biomes per would would be so powerfull.
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