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The Warden

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  • 2
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    I was thinking that the Warden could become overwhelmed if too many sounds were present at once. Like if it was given too many frequencies it would blindly attack around itself. 

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    Why do people keep destroying the purpose and meaning of the Warden? I really want an explanation. Why does it need to have a weakness when it's meant to be avoided and fled from? How would that contribute to the gameplay? There are a lot of mobs without particular weaknesses, and even if there are not, the Warden is the perfect chance to have a mob without a weakness. What is the problem if there is a mob you can't possibly kill? Why are so many people skeptical of that? The reward of the Warden is not in killing it or fighting with it. The reward is what you get from the Deep Dark. The Warden creates very unique gameplay by being a mob you need to avoid and be extremely careful around instead of just spamming it with your attacks. It adds a lot of fear and strategy into the Deep Dark that doesn't really exist elsewhere in the game. If it has any weakness, then people will just start to take advantage of that and try to delibirately fight and kill it just to get the sense of achievement.

  • 1
    Registered User commented
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    When will warden come and we r waiting as 1.18 does not have the warden so we have to wait for 1.19?

  • 0
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    The Warden doesn't need a weakness it's made to be scary, strong and avoided in the deep dark depths

  • 0
    Registered User commented
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    No