The "Adventuring Time" advancement requires, in theory, for a player to be into every single biome in the game. The problem is, the advancement ignores many biome variants and is overall inconsistent.
I propose that the achievement should be split, similar to A Furious Cocktail and How Did We Get Here.
The first advancement would be sort of a "lite" version of the current advancement, it'd require the player the player to go to all biomes, regardless of variant, these include any variant of:
- River
- Beach
- Snowy Tundra
- Snowy Taiga
- Mountains
- Taiga
- Giant Tree Taiga
- Plains
- Swamp
- Forest
- Birch Forest
- Dark Forest
- Jungle
- Mushroom Fields
- Desert
- Savanna
- Badlands
- Ocean
- Lukewarm Ocean
- Warm Ocean
- Cold Ocean
- Frozen Ocean
The second (possibly secret challenge) advancement would require the player to visit these biomes and ALL of their variants. So it'd include Shattered Savannas, Wooded Hills, Flower Forests, Deep Oceans, etc, as well as the regular variants.
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