Discuss biomes and dimensions, including existing areas of the game and ideas for new ones. Share feedback on world generation, exploration, environmental features, and unique experiences players can discover.

11

Add deep underwater abyss and caves below y=0

4 Comments

Post a new comment:

Please sign in to leave a comment.

Sorted by oldest
  • 3
    Registered User commented
    Comment actions Permalink

    Awesome idea!!!!!!

     

  • 3
    Registered User commented
    Comment actions Permalink

    This would go well along with CaptFlagg's jellyfish idea. Jellyfishes being the only light sources in dark underwater territory.

  • 1
    Registered User commented
    Comment actions Permalink

    1. Black Smokers & White smokers

    2. Intense pressure (Do you need diving gear? Potions?)

    3. I love the idea of ocean monuments spawning deeper, but I think there's a lot of potential for a new and interesting structure that builds off the lore of the ocean monument... Underwater ruins but with Guardian statues? A new "Eldest Guardian" miniboss? (I could even post some ideas for that...)

  • 2
    Registered User commented
    Comment actions Permalink

    With the addition of Axolotls, I think it's even more important that Minecraft has new underwater challenges, to give Axolotls more use. Most of the time, I'm only fighting Drowned and more Drowned.

    Deep ocean trenches and caves that go below y=0 with new underwater enemies are a welcome addition! This is also an opportunity to make the Impaling and Bane of Arthropods enchantment more useful.