Problem: In the most recent bedrock beta, the spruce trees in the new mountains only generate in a small portion of land in between the higher slopes and the tree line, sometimes growing at the same altitude as oak trees. This results in spruce trees only generating in slim bands or small clumps, which is both mildly unattractive and unrealistic. Of course, Minecraft is never a true representation of reality, and oftentimes, the best of Minecraft shows itself through its fictional elements, but the look that Minecraft is going for mostly is to make these new mountains look similar to mountains in real life. Most deciduous trees like oaks phase out and are taken over by evergreens at low altitudes relative to the tree line, and as someone who lives by and has ventured through these types of mountain ranges in real life, it simply doesn't make sense for oak trees to have an exclusive area without a single spruce in sight take up the majority of the slopes that sit below the tree line.
Solution: Expand the depth at which spruce trees can grow in the new mountains downward. This would make the mountains look significantly better and closer to the dramatic mountain ranges we're all used to (take a peek at the front range of the rocky mountains in North America for reference). It would also be nice to have more of a gradient between oaks and spruces to crank up the aesthetic.
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