my idea is to introduce 3 new AI commands for bedrock
/no AI [removes all AI from a mob making it harmless and stand still]
/AI path [makes a mob pathfind towards a player or entity like a pet]
/AI target [makes a mob target a specific entity like you could have a personal zombie bodyguard or have an iron golem fighting areana]
/AI ignore [makes the ai ignore a specific player or entity like I could be invisible to endermen while wearing an enderman suit]
/AI copy [makes an entity copy another entity's AI like a cow could act like a zombie in a cowpocalypse game]
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