If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.

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Better and more challenging dungeons being added to Minecraft

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    I think that there could be different sized Dungeons

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    Registered User commented
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    I agree some new challenge would be good, and another post got me thinking of "Pocket Dimensions" for Mazes and Dungeons, this would allow for huge/detailed builds without impacting the world generation, just an archway for the portal. To decrease the Mob Farm have these pocket dimensions be more like events, lasting only about 4 hours real-time (12 game days) and then they close and regenerate. On Peaceful and Normal a player trapped inside would be teleported to the archway, Hard and Hardcore would fall to void, items stored in chests in the dungeon would be lost. Every game day a gong/alarm would do the count down from 12 rings. So if you only hear 1 gong in the dungeon you have 20 minutes to escape. This would allow for mixing blocks/mobs from all dimensions, so you never know your loot, or danger you will face in what combination. As an optional risk/reward with no ability to farm and a limited time frame, I think would add playability. Especially if they even only start randomly every few full moons.