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Change the texture of an object based on its renamed name in the anvil


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    This defeats the purpose of a texture pack, in vanilla using no mods one can use custom_model_data to assign a custom texture through a command given item, sadly the predicate "custom_item_name" does not function with this system making it impossible in vanilla to get a custom texture without the usage of commands (unless you count durability or some other things), on top of that, I'm still unsure of what your asking as being able to retexture items without a resource or mod would be extremely difficult server and client side as you would need a sprite to correspond with that new item texture and you cannot simply expect Mojang to make multiple different sprites for one item.