I feel giving each cave biome a unique set of cave sounds would give more uniqueness to each of the biomes, and having their own horrors.
For example, the Lush Caves could have a sound of ruffling leaves like someone's been there, the Dripstone Caves could have the sound of falling boulders, a sound of a pickaxe, or howling wind, The Deep Dark could have disturbing sounds of voices from the darkness, disturbing skulk sounds, and above all, mortifying sounds from a distant warden walking around.
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