From 1.14 you can fish bamboo in jungle biomes, and... that's it, they never did anything else with the concept of biome-specific fishing loot.
So here are some suggestions:
- Have fish chances be determined by biome; salmon would be catchable in rivers and most land biomes, as well as frozen and cold oceans and beaches, other fish would only be catchable in their respective ocean biomes.
- In Badlands biomes, should yield a small chance of gold nuggets as a treasure item (reference to gold panning);
- When glow squid eventually get added, there should be a chance to catch glow ink sacs in whatever biome they spawn in;
- This might double as a mob suggestion, but in caves (and other places where fish don't naturally spawn, such as The End), troglobites/cavefish should be the only fish able to be catched.
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