1.16.220.50 adds massive changes to the way that worlds generate, specifically by adding some brand new mountain biomes. These biomes are gorgeous to look at, however after about 30 minutes in survival I started to get somewhat bored with the mountains. The problem comes from the fact that the only life that exists in the mountains is you and the goats. (Hostile mobs don't even spawn at night.) First, I propose that hostile mobs, such as zombies, skeletons, and strays should spawn at night within the mountains. Perhaps we could get a new "Log Cabin" type structure that has a singular evoker inside (similar to a witch hut having just 1 witch inside) and the log cabin could even have a cauldron inside that is filled with jump boost II, so as to help the player with traversing the mountains. Zombies and skeletons should always spawn wearing leather boots, and strays should be given the ability to walk atop powdered snow. The boots worn by enemies would be a rare drop, and when they are dropped should never have more than half of their durability.
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