In the video Dev Diaries: World Generation, lady agnes announced that new rare big ore veins are gonna be added for 1.17.
Sadly, thoses veins are only planned to be added for copper ore.
Since thoses veins are planned to be extremely rare, i feel like it would be a logical and nice addition to extend the generation of theses big veins to all ores. Since it would be such a huge reward, the chance of generating an ore vein should be adapted to the rarity of each ore, and even better, be biome dependent.
Let me explain, we all know that gold ore is more common in the badlands biome. Players come after this biome if they want gold. For the cave update, it really would be an interesting perspective to search after a biome, in the hope to find an extremely rare big ore vein of, let's say for example, iron in the new mountain biomes. Or to dare a long and risky search in the deep dark, hoping to find a hypothetical huge diamond vein. Possibilities are huge with this feature, and it's high risk - high reward, and also time - intensive. You wouldn't expect to find one of theses big veins before at least 30 min- one hour of searching. It is an invitation to explore the new caves and specific biomes, and i feel like it fits really well in the game and into the caves and cliffs update.
Don't hesitate to reply with related ideas or thoughts about this feature!
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