Dear Team,
My idea is for a dragon world, where some dragons would be hostile and require fighting/killing/looting for scales/eggs/bone etc and some could be considered tame because you would have farmed them from eggs. The main course of the game would be to tool up, find/steal/capture your first egg, build up and maintain your property with your dragon farm and defend it from hostile parties. Failure to keep your own subjects well would limit ability to defend, possible forays to search for remedies or new materials might be necessary, building designs suitable for flying battles (ie turrets) would assist success.
Dragons would upgrade depending on successful management until they were able to defeat an Ender Dragon.
Yours sincerely,
E aged 7 (with a little help)
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