Now, I didn’t see any other ideas about this one, but here it comes. Did you ever think ‘hey the new caves sure have nice shapes and sizes but those patches of odd looking colours look rather strange.’ Well if that’s the case, look no more, because I’ve got the idea for you! The granite, andesite and diorite patches, even though because they got bigger they look less obnoxious, they are still not looking good. So, I think they should NOT generate in patches, but rather in layers, like in Mesa biomes, just bigger stripes. Preferably I'd also like the granite, andesite and diorite textures get slightly more greyish but that’s not what this is about. So in short: granite, andesite and diorite should generate in Mesa biome-like manner
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