I'd like to see some new enchants besides the normal protection 4, efficiency 5, mending. That sorta thing don't get me wrong they're fantastic and amazing starts however cave update is changing a lot including the warden which from snapshots is a very tough mob so I was thinking potentially you could maybe add a new enchant for better protection or faster mining for deepslate material. I like the idea of making caves very dangerous in the beginning of the game to the point of high risk but high reward. However, near the end game more than likely you have very good enchantments on your armor and tools and have lots of materials doesn't that warrant the potential of getting very strong armor? I don't know this is just me personally and again they're snapshots so things could completely change but currently this is my idea for new enchants I don't know if it would involve crafting or enchanting books or finding them or wherever but I do like this idea of mine maybe you could even make it so you'd have to find them in the caves that'd be awesome and a whole new element of adventure! -Klassisk.
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