Every new update brings a few new bugfixes and a little bit more content, but many many gamebreaking bugs remain unfixed, yet more and more content updates are being released. Just yesterday I have encountered one that breaks redstone clocks, another that censors random words on signs, and another one that involves sheep simply eating grass.
The Switch port of Bedrock is completely broken. This bug on the Switch version has been open for over three years. This is unacceptable. The other day, the game crashed ~6 times in the span of an hour, and the game frequently needs to be restarted. Don't even get me started on the save files; the save file size increases by double the world size for every world downloaded from the realms. Deleting worlds does not free up space, so eventually you can no longer download worlds unless you move all your worlds off your save file with Realms, delete you save file, and transfer them back (what I had to do.) It's a completely broken port..for $30.
Every day it feels like something new: villagers, farm animals, and horses magically despawning; redstone contraptions failing, requiring components to be replaced; and an overall diminishing experience.
How are new contents going to fix all the game breaking bugs? How will I enjoy the new content if I can't even play and enjoy the game as-is? Additionally, the more content added, the more content to possibly have bugs. I call for a year at least of just bugfixes to improve user experience.
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