The Glow Ink Sack could be used to make Glowing Dyes, wich would function just like regular Dyes, but mixed with the Glow Ink Sack Features.
What i mean is that Glow Dyes would paint concrete/ leather/ banners/ wool/ etc just like usual, but these blocks would not be affected by light level, so they would always be bright, in the dark.
But, just like the glowing effect on glow squids, they would not emit light, so they wouldn't be light sources, thus keeping it vanilla-friendly by not adding moving light sources.
This mechanic would be so cool!
- Builders could now have blocks that are not affected by light level, so now imagine the possibilites of color gradients!
- Map makers would now have the ability to make cool new puzzles, like, for example, a secret path that is only visible (highlighted) when dark, or something like this.
- Both leather armor and banners would be way more cool to desing, as you could now have parts that glow in the dark! Not emiting light, again, but still cool nevertheless!
- Mob farms would be even more nice, because now you could mix the tinted glass and the highlithed concrete blocks to make funcional mob farms (as it would still technically be dark enough for them to spawn) but visible at the same time!
- Building on the new caves would be extra cool with a house full of glowing blocks that are visible in the dark, and not being over powered since they would not interfere with the local light leve!
There are so many cool things that the glow squid could give us...
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